![]() ![]() This can be cheated if you manage to get a cryopod in the map, and can take out a high-level Dino that can help you with your journey through the cave. The second half of the cave has an entrance that can only fit small creatures and crouching humans.Watch where you step! The first part of this cave has pressure plates that shoot darts to tranquilize you.3+ Rocket Launchers and 60+ Rockets if there's intention to fight the golem.Lesser Antidote (Just in case an Onyc manages to transmit Mega Rabies).Equipment irretrievable if sunk into it (save for a very lucky or skillfully aimed with the movie camera grapple hook).Extreme dark in the first part of the cave when using DirectX 10, night vision goggles have very little effect and can be a hindrance.Tranquilizing traps at the land entrance.Can ride inside but only up to the small entrance leading to the big room.Can keep on shoulder or bring a whole flock.Can keep on shoulder or bring a whole troop.Can be carried in and out by player or bring a whole flock.Can keep one on shoulder or bring a whole flock.Can keep one on shoulder or bring a whole pack.Unofficial/Single-Player: Requires server setting -ForceAllowCaveFlyers to mount.Official Servers: Cannot mount in cave.Not Recommended: Can Get Stuck/Unable to Leave Cave.Limited: Can Access Portions of the Cave Safely.Excellent: Full-Cave Access (Entrance-to-Artifact).If the creature can't enter, please exclude it. You can help us by adding the tamed creatures you know can enter the cave. Do not be tricked by this, and bring tames such as Raptors to swarm opponents. Upon reaching the artifact chamber and going back through the small entrance to the chamber, the creatures will spawn more frequently then before. Creatures may spawn in small numbers when you enter the cave.It is impossible (encountered on Xbox, version 805.3(ish)). Due to the strange physics and where you cannot go into the picture, do not be bothered to take the loot crate. This may be a bug, but when you encounter the gold picture of 7 figures and an obliesk, rarely a loot crate may spawn directly next to it.If you do decide to bring a using very large amounts of Raptors, there is no need to bring anything more than basic gear. It is recommended that you do use a strong raptor - or any other strong jumping mount - as there maybe more creatures spawning near the artifact. If you do not have access to a strong raptor, or any raptor at all, bring grappling hooks as it is most likely that the jumps are impossible on foot (requires further testing). Be careful not to fall, it's a long drop that brings you to resources such as Metal and Sulfur. At this point, it is best that you leave all but one, strong raptor near the part where it gets narrow and take the artifact and go. Near the end of the cave, where the artifact is, there are some jumps and a narrow bit of rock that acts as a path. Using a large amount of Raptors can easily clear out the dangers of the cave after you have reached the artifact, but be aware of the possible Rubble Golem.If a Megalania is tamed past the small hole before the artifact room it can't leave normally, you must use wall-climbing in an awkward angle to climb out.It's small enough to enter and exit, it's a living torch, and its fireball attack can be used to temporarily light up a section ahead of you like a flare, though it can only be used on unofficial/singleplayer. A Phoenix is an excellent mount for this cave.Extreme caution should be taken around them, and conflict is best avoided on-foot. Be prepared to possibly encounter a rare Rubble Golem (a variant of the Rock Elemental).Therefore, most creatures cannot enter or leave the inner portions of the cave. Partway inside, the cave requires you to crawl to continue.Explosives or Metal Arrows for Rubble Golems. ![]()
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